Description
This Tiny Slime Pixel Art Sprite Pack is designed for platformers, dungeon crawlers, roguelikes, RPGs, exploration, quests, and other 2D gaming genres. If your project requires a greater variety of enemies, starting opponents, or those that can serve as training targets, these three slimes are perfect for you. Featuring a variety of green, blue, and fire slimes, these slimes offer a wide variety of animations. In addition to their unique appearance, they feature a rounded, gelatinous pixel art style with glossy highlight details and distinct color palettes for each element. This allows players to instantly recognize each slime type even among a crowd of enemies on screen.
Included assets:
- Green Slime: Idle (5 frames), Walking (6 frames), Attack with 1 projectile (5 frames), Damage (2 frames), Death (3 frames);
- Blue Slime: Idle (5 frames), Walking (6 frames), Attack with 1 projectile (5 frames), Damage (2 frames), Death (3 frames);
- Fire Slime: Idle (5 frames), Walking (6 frames), Attack with 1 projectile (4 frames), Damage (2 frames), Death (3 frames).
They are supplied as separate sprite sheets for each animation, allowing you to import or combine them in a single animation controller depending on your project settings. This allows you to create battlefields with diverse and unique enemies.
Compatibility:
- GDevelop;
- Buildbox;
- GameMaker;
- Construct 3;
- Defold.
File formats:
- PNG;
- PSD.
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