Archer 7–9 Level Pixel Top-Down Sprite Character

Archer 7–9 Level Pixel Top-Down Sprite Character
Archer 7–9 Level Pixel Top-Down Sprite Character

Description

The Archer 7–9 Level Pixel Top-Down Sprite Character pack completes the marksman’s progression system and makes him a master of ranged combat. It’s perfect for RPGs, roguelikes, and dungeon crawlers, where the ranged class reaches the final levels of equipment. By level 9, the archer no longer resembles a hunter, as even a pair of crimson wings rise behind a dark iron helmet, and his bow is trimmed with gold, making him look like a god. Inside, you’ll find three different versions of the archer, each with a full set of animations, so that endgame improvements are reflected in the character itself. The pixel art style is consistent with earlier packs in the series, with clear, easy-to-read silhouettes and equipment levels that are easily discernible from above.

Suitable for:
  • Top-down RPGs;
  • Roguelikes;
  • Dungeon crawlers;
  • Adventure games;
  • Character development systems;
  • Class/leveling mechanics.

Included resources:

Archer Levels 7, 8, and 9:
  • Idle;
  • Walk;
  • Run;
  • Attack;
  • Deal damage;
  • Death.
Visual development:
  • Level 7: Dark hood with a blue-steel face guard and green cloth under the chin. Silver-blue shoulder pads with gold trim and a dark bow.
  • Level 8: Silver-blue winged helm with tall, horn-like spikes and a golden crest. Layered silver-blue shoulder pads with gold trim, green cloth at the waist, and a dark bow.
  • Level 9: Dark iron helm with orange and gold accents, framed by large crimson feather wings. Dark armor with a golden belt and a bow with gold and cream tips and red details.

Each level includes animation in four directions, allowing the character to move across the entire map or a specific area. The attack animation includes a bright yellow flash at the moment of firing, making shots clearly visible during fast-paced combat. This set logically completes the series that started with Archers 1–3 and 4–6. Therefore, using them together, you can create a complete player progression path, challenging them with various trials and difficulties.

Compatibility:
  • Cocos 2D;
  • Godot;
  • Unreal Engine;
  • GameMaker;
  • Solar 2D;
  • Aseprite;
  • Tiled Map Editor;
  • Adobe Photoshop.
File formats:
  • PNG;
  • Aseprite;
  • PSD.

Even if you’re looking to add new mechanics to your existing game, this set will surprise you with its quality. And by visiting other sections of CraftPix.net, you’ll find a wealth of useful resources to help you enhance your game.

Specifications:
  • Three separate character levels (7–9), each with a full set of animations;
  • Four-way animations;
  • Aseprite and PSD source files included;
  • Tiled Map Editor-compatible files included.

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